Posted by Alex / 23rd July 2010 in GDMAR09 - Final Production, Production Diaries, Team One
Overview:
They say, ‘that what doesn’t kill you, only makes you stronger’.
After these past six months of developing a working videogame from concept to final-build, no other statement could ever be more true. It’s strange thinking back on all that’s happened up to this point; the experiences I’ve shared, the knowledge I’ve gained, the countless hours [...]
Posted by Kyle / 23rd July 2010 in Cool Stuff, GDMAR09 - Final Production, MDS, Production Diaries, Team Two
Team Palmface was a group of Media Design School students who were put together to make a game over twenty four weeks. The team consisted of eight members (four artists and four programmers). However midway through pre-production, the team lost a member (programmer), therefore, were down to seven members. The game that was created by [...]
Posted by Russell / 23rd July 2010 in Cool stuff, GDMAR09 - Final Production, Production Diaries, Team One
Post Mortem
The development of Dead Steel was an interesting journey undertaken by the team. Dead Steel began as a third person RPG with shooting and combat elements and multiple areas and an in depth storyline that would keep the player on the edge of their seat. The game finished up as a top down shooter [...]
Posted by Chevy / 23rd July 2010 in Cool stuff, MDS, Production Diaries, Team Three
So long you crazy mofo’s.
Posted by Ben / 23rd July 2010 in Production Diaries, Team Two
I drop some knowledge bombs ‘all up in this blog.’
Posted by Josh / 23rd July 2010 in Cool stuff, GDMAR09 - Final Production, Production Diaries, Team One
The project is over, the game is complete. Now it’s time for bigger and better things.
Posted by Goran / 23rd July 2010 in GDMAR09 - Final Production, Team Two
The Post Mortem for Team Palmface for the game Guardians of Eldvery.
Posted by SeanF / 23rd July 2010 in GDMAR09 - Final Production, Production Diaries, Team One
In which Sean provides an overview of the game creation process, and the production of Dead Steel.
Posted by Adam / 23rd July 2010 in GDMAR09 - Final Production, Team Two
Guardians of Eldvery, a game created by team Palmface of Media Design School consisted of four artists and three programmers. Over the course of nineteen weeks the members of team Palmface set out to make an exciting co-operative based strategy game that would charge three heroes with the defence of a power crystal against [...]
Posted by Gregor / 23rd July 2010 in Cool stuff, GDMAR09 - Final Production, MDS, Production Diaries, Team Three
This is a condensed version of the Post Mortem I wrote about No More Gentlemen.